
Staff Lists – Added an “All staff” view. The state is determined by the time since the ride was first opened. Reputation is in 1 of 5 states: ‘new’, ‘deteriorating’, ‘old’, ‘reviving’ and ‘classic’. Date opened field in the ride information panel displays Ride Reputation on scenario or challenge parks that support ride reputation decay. Added notifications for ride reputation decay. Added guest thoughts for ride reputation decay. Ride reputation decay added to medium, hard and harder challenge mode maps, as well as new career mode levels in Festive King Coaster’s Crackers. As rides get older, their reputation can diminish and affect their prestige rating. Reputation status visible for rides and coasters. Prestige reflects the overall appeal and value of a ride to guests. Ride prestige rating visible for rides and coasters on their information panel. Planet Coaster – Winter Update Changelog: This update will be auto-downloaded from Steam, and you can read its complete changelog below. In addition, this patch features improvements in the path rendering system on big parks, optimises memory usage, and comes with cleanups of structure of existing art assets for memory savings.įurthermore, this update promises to improve overall performance as Frontier has reviewed model LOD’s to ensure optimal rendering of low LOD assets. According to the release notes, this update introduces new management features, new rides/coasters, new scenarios, a new location and new scenery.
And some games are just.Frontier has released the Winter update for Planet Coaster. As I said before some games (especially 4x games) can be heavier on the system requirements than they let on. You can always have geforce optimize towards performance rather than quality as well. Open task manager performance tab and track down whats eating up your resources and end it.
That being said you should be getting more than 20-40 fps. Its a great card ( i use it myself) but its still a budget card. The 1660 SUPER is the best BUDGET card on the market right now. I use the same card and I will usually lower certain settings that tend to have the most impact on fps (lighting, reflections, shadows, etc). As the game goes on there's more and more to render which over time can cause some fat frame drops. Looks like a 4x game and 4x games tend to be heavier on the system requirements than they let on.